Obsługa Silnika Elysium Diamond i innych.
Tutek na zwiększenie spritow do rozmiaru 32x64
POTRZEBNY VB6
---Client---
Znajdz w pliku modtypes:
' Size constants (of player sprites) Public Const SIZE_X = 32 Public Const SIZE_Y = 32
Zamien na:
' Size constants (of player sprites) Public Const SIZE_X = 32 Public Const SIZE_Y = 64
W frmNewChar znajdz:
Private Sub Timer1_Timer()
Zamien caly Sub na:
Private Sub Timer1_Timer() If cmbClass.ListIndex < 0 Then Exit Sub Picpic.Width = SIZE_X Picpic.Height = SIZE_Y Picture4.Width = SIZE_X + 4 Picture4.Height = SIZE_Y + 4 If optMale.Value = True Then Call BitBlt(Picpic.hDC, 0, 0, SIZE_X, SIZE_Y, Picsprites.hDC, animi * SIZE_X, Int(Class(cmbClass.ListIndex + 1).MaleSprite) * SIZE_Y, SRCCOPY) Else Call BitBlt(Picpic.hDC, 0, 0, SIZE_X, SIZE_Y, Picsprites.hDC, animi * SIZE_X, Int(Class(cmbClass.ListIndex + 1).FemaleSprite) * SIZE_Y, SRCCOPY) End If End Sub
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